Damage Per Second
Damage Per Second Podcast
Episode 10: Castlevania Lords of Shadow but 14 Years Later (where my boi Alucard at)
0:00
Current time: 0:00 / Total time: -2:20:35
-2:20:35

Episode 10: Castlevania Lords of Shadow but 14 Years Later (where my boi Alucard at)

A wacky game with a wacky history makes for SOMETHING

Hello all,

This week Mitch and I talk about one weird-ass game - Castlevania: Lords of Shadow. Developed by Mercury Steam and published by Konami in 2010, Lords of Shadow was meant to reboot the Castlevania franchise. In terms of sales, it sure did but in terms of legacy? It’s an odd one. I think LOS is a game that’s more fascinating to talk about than play but I did have a fun time playing through it.

LOS made enough money and was only a 60 person development project so Konami green-lit a sequel. LOS 2 would arrive in a couple of years and not sell as well. It also didn’t have as many favorable reviews causing Komani to kick Mercury Steam to the curb. Luckily, Nintendo picked up MS and now they work on the Metroid games. Win/win? IDK!

David Cox was one of the folks at Konami that was managing Mercury Steam and was in front of all the interviews. David is obviously a Castlevania fan but really seemed to have had it with the press tours several times.

I mention a couple of interviews David gave and you can find them HERE and HERE.

Also Mitch brought up how DOPE the old Castlevania box art looks.

Look at those beauties!

You can also listen on Spotify and Apple Podcasts - leave a review or something.

You can also catch Mitch on Divided by Werewolves.

Enjoy!

Discussion about this podcast

Damage Per Second
Damage Per Second Podcast
A weekly newsletter about Star Wars, Video Game novels, and adjacent topics.