Hello all,
This week Mitch and I tackle the 2013 controversial Devil May Cry entry, DmC. Developed by one of our favorite studios, Ninja Theory, and published by Capcom, DmC was trash talked for 3 years until its release.
The beginning of the trash talk started with a trailer that was revealed at the Tokyo Game Show in 2010 which you can watch here:
It’s a flimsy trailer with no actual gameplay and sported the redux of Dante’s look for Capcom’s pursuit of the Western market. The soundtrack bumps though!
With 3 years until release, Ninja Theory received death threats and was trashed online due to the direction the much adored series looked to be heading in.
I mean, listen, the artistic direction of old Dante to the new anemic, Hot Topic commercial Dante is jarring - even I, who is incredibly forgiving of design like this, do not like it. This wasn’t Ninja Theory’s decision but they were blamed for all of it - Capcom headed all of these decision and NT was really just guns for hire here.
The game released and was met with great reviews and yes, it’s a good game with an “meh” skin on it.
Anyway, enjoy our discussion and how much we enjoyed seeing where Ninja Theory shines in the development. They did the best they could with what they were given and they get all the credit for that.
Also here is a good recap of development!
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